Clever man doing clever things.
It really was a creative morning for me. I arrived a bit early in Cardiff, and since it was a lovely day I took the opportunity to try some sketching. I’m amazed at the Urban sketchers who manage to overcome their shyness to get out and draw, but even for my dodgy little drawings it was fun, and like most things the practice felt good.
Roy Tomeij : Make them click.
Nathan Ford : Mastering the dark art of fluid layout
Matt Jukes : Lies, damned lies, and statistics.
Louise Tierney : Put yourself in their shoes!
Kimberley Tew : Accessibility for Humans.
Kevin Evans : These ARE the Droids you’re looking for.
Denise R Jacobs : Banish your inner Critic
Dan Donald : Designing Evolution
Interesting evening at localhost in Newport, with talks by @sturobson, @rumyra and @garethstrange - something for everyone.
Reading Levelling up by Ashely Baxter
Syd did a brave thing - trying a fun interactive code game, and I thought it went pretty well even if not quite as well as he’d hoped. Plenty of bravery points for standing up there and doing a good job of keeping things going.
Mark started his take about with a tail of Mountaineering on the Eiger (and his proposal to his concussed wife!). The point of the story about Andreas Hinterstoißer was left hanging until the end. Mark then talked about his experiences working with CERN to understand their content problems - that of very different audiences for the output from CERN and how to tailor messages for them. He also talked about how working for Al-Jezeera has meant a much deeper understanding of the journalistic process and how stories are constructed has been necessary.
For Ling and Eddie’s talks I was stuck in the dark seats and so my notes are sparse. Ling made some interesting points about the important of the big buying decisions that people make on her site, and doubted whether a smartphone could ever be a comfortable place for that kind of transaction. I suspect many in the audience disagreed with that, but you’d have to be pretty grumpy not to like Ling’s presentation and gusto. Which is reflected on the site Lings cars
Long been fan of Jon Hicks lovely icon work and bought the Icon Handbook. This talk was great for getting the tons of information contained in the book. Not quite so sure it worked quite so well as a talk. I’ve heard Jon on podcasts and would have liked him to digress and talk around the subject a little more, like I’m sure he can. Some of the examples of odd icons he gave, showed a glimpse of how entertaining and informative he can be when going ‘off piste’.
I’ve seen Jeremy speak twice before and each time was a wide ranging and interesting snapshot of a topic, so I was expecting more of what had worked well in the past. This felt different - the same overview and context of a wider web was still there but he talked through the redesign and refactoring of The Session. Nicely relating everyday development of a site to the principle of preservation and the future friendly web.
Jeffrey Zeldman finished the day, and gave a cracking talk that had lots of examples, anecdotes, ideas and suggestions liberally littered throughout. I think he did a great job of sending everyone away all fired up to do great work, but with some specific links to help. A pretty ideal combination to my mind. Because it was such a great talk it makes sketchnoting it pretty easy, and I’ve a feeling that I’ll be flicking back to my notes pretty regularly over the next few months.
Eddie did an interesting roundup of the the techniques he used to create the handheld site. It was notable not only for a very in depth explanation of the process, but also for his honesty when confessing things that he’d done that he wasn’t entirely happy with. Detailing the compromises in that way made it better for me, and talking about them in front of a huge audience must have been daunting.
Brendan’s talk was a nice change of style with him talking very fluidly about the very fluid and exploratory work that he keeps in his ‘cupboard of experiments’ ready to be used in more commercial work. I especially like the quote from Paul Rand that a designers’ job is To symbolise and summarise. A concept that I also liked was the idea of ‘surfacing’ information out of data; the idea of creating poetry around and out of data. His joy in doing this work really came across, and the enthusiasm was infectious.